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Go Programming Guide
All Topics
Basic Concepts (1-20)
Advanced Topics (21-40)
Pointers & Memory
Structures & Unions
File Handling
1. What is Go?
2. How do you declare a variable in Go?
3. Explain if-else in Go.
4. How to use a for loop in Go?
5. What is a slice?
6. What is a map in Go?
7. How do you define a function?
8. What is a pointer?
9. How to handle errors in Go?
10. What are Goroutines?
11. What is a struct?
12. How to implement interfaces?
13. Explain defer in Go.
14. What are channels in Go?
15. Explain select statement.
16. How to define constants?
17. Explain Go's memory management.
18. What is the `init` function?
19. How to work with JSON in Go?
20. Explain embedding in Go.
21. What is method receiver?
22. Explain nil slices vs empty slices.
23. What are type assertions?
24. Explain concurrency vs parallelism in Go.
25. How to handle time in Go?
26. Explain Go's benchmarking.
27. What is reflection?
28. Explain panic and recover.
29. What is iota in Go?
30. How to use flags?
31. What are anonymous functions?
32. Explain Go's cross-compilation.
33. How to handle HTTP requests?
34. Explain custom error types.
35. How does Go manage packages?
36. What are closures?
37. Explain type embedding.
38. How to do file handling?
39. What is unit testing in Go?
40. How to build REST APIs?